![]() ![]() Which means if the player wants to supply all 7 coal generators, they either need to build a water buffer (which stores additional water) or build an additional pipeline in order to transport the additional water units produced by the extractors. ![]() Pipes can only hold 300 units of fluid.To supply all of the generators, that means at least 3 water extractors need to be constructed, which will extract 360 units of water at full capacity. Water extractors produces 120 units of water.Meaning to supply all 7 generators, the fluid system needs to have at least 315 units of water flowing in it at bare minimum. Each coal generator takes in 45 units of water.In order to supply these generators with enough water, the following needs to be kept in mind: ![]() Let’s say the player wants to set up 7 coal generators and they are all fully supplied with coal. Let’s take a water-coal generator-system as an example. They are really useful when pushing liquids up hills or steep inclines.īut even when the player has a substantial amount of fluid running through the pipeline(s), they should still keep track of how much fluid is actually being taken in by connecting machines. If fluids still has trouble getting where they need to go, then players can just build a pipeline pump to push the fluids a good 20 meters or so. All this really means is that players need to keep direction and elevation in mind when constructing pipelines. This means fluids can easily travel when the pipes are horizontal, move quickly in pipes that tilt downward, and has difficulty traveling when pipes are heading toward a higher elevation. Fluids move based on their flow and volume.įunctionally, that means fluids travel based on how much volume the pipes are moving and in what direction pipelines are built. They hold fluids, sure, but they don’t actually move it. Unlike conveyor belts which can steadily transport materials in any direction they are built toward, pipes don’t automatically transport fluids. Simple, right? But there is more to the fluid system than that. Build extractors to harvest a resource, build pipelines to transport the fluid and hook up those pipelines to a machine that can take in that liquid. If your megafactory requires alternate recipes, then explore regularly to get them hard drives.But once the player is ready to begin constructing their fluid system, building a functional pipe system should be fairly easy. supercomputers) and work your way down, you can figure out how many machines you want and how many nodes you will need. With the basics being made, get an idea of the speed at which you want to create things. If you plan on building large structures, have a solid supply of concrete and plates at the ready.Īlways have a solid supply of conveyor-making materials: plates, reinforced plates, steel beams, reinforced beams. Iron is used for everything, so make sure you have tons of rods and plates. ![]() Seer it into your soul and it will be your guide.Īlways go big on expanding power - since you really don't want to have production stop. Learn what "least common denominator" means. 72 Concrete 90 Sulfuric Acid 3.6 Encased Industrial Beams 7. We will also require the following resources: 4 - 22 Power Shards 120 Uranium per minute. it is in theory possible to avoid it by planning ahead: Satisfactory Guide Nuclear Power No Waste Build Layout Requirements Due to the late tier nature of this build you will need to have unlocked partical enrichment. In terms of preventing a serious bottleneck - where you are forced to do a bunch of manual crafting or something. You will always have access to less of some resource than every other in a chain. Well, the thing is that bottle necks are inevitable. There are other posts and comments around here that really dive into how splitters work to squeeze the efficiency as high as possible - but it may be to a degree beyond what most would notice. It has some guides for splitting resources in prime numbers above 2 and 3, so with the proper combinations, you can split resources into any fraction you wish. This post is one of the most helpful so far. ![]()
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